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[WIP] [UE5] Little wooden rowboat

polycounter lvl 8
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Klawd polycounter lvl 8

Haven't posted here for ages. Well, that, and I haven't made art in ages either...

So, to correct this, I tried to put this boat together as a simple and fun exercise, using only Megascans, and UE5.

The result seemed good enough for me to deserve its own little scene. BUT I think it is still missing something... cool factor not there yet. And so, I thought, let's ask polycounters! They'll probably know what to do, and will give me some nice feedback. :) Or at least I hope so.🙏

UnrealEditor_eFlbk2sGoX.jpg UnrealEditor_WmOMpAVWfh.jpg UnrealEditor_y8NQ6arjbn.jpg


Replies

  • Fabi_G
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    Fabi_G veteran polycounter

    Hey, looks pretty cool 👍️

    I think the boat could use a bit more space around it to make it feel more stranded/lonely and the ground a bit more variation (calm areas, right know it has high frequency).

    Boat.PNG

    maybe some rope someone used to pull it on shore to add more detail to the silhouette 🤔

    BoatV2.PNG


  • Klawd
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    Klawd polycounter lvl 8

    TY, I love these ideas. I'll play with them tomorrow. In the meanwhile I polished the env a bit. Some of the feedback I received elsewhere said the ground was a bit too flat, and I think they were right...

    UnrealEditor_qfNt1QGxJ1.jpg UnrealEditor_TMDlAMPEFM.jpg UnrealEditor_UdaAPxWsBE.jpg


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