Ever wanted the creative freedom that comes with a start up? The security of a well-established company? The challenges of an independent team solving its own problems? If so we might just have the once in a lifetime opportunity you are looking for! CCP Games is in search of an exceptionally skilled Technical Animator for…
About ZA/UM ZA/UM is a video game studio that in 2019 released the award-winning role-playing game Disco Elysium. We have offices in London and Brighton, but our team is spread across a number of countries around the globe. Currently, the team is composed of around 50 writers, artists, developers and producers. Roles…
i´ve seen a lecture with him at ianimate with Jacob Gardner, which was really nice, i wanted to get the next flight to LA and hang out with them to talk about animation. The Ted talk was quite short compared to that
Small games company looking to purchase 20+ 3dsmax character studio .bip animations for an existing biped rig and model. Things like walk cycle with intro and outro, melee attack animations, death animations, etc. Will pay in USD, willing to negotiate the price per .bip based on quality. Please email n27@bigpond.net.au to…
Hello! My name is Jhalyn and I'm a Character Animator from Indianapolis. I wanted to ask you guys what should a junior animator be able to animate to make it in the gaming industry! I'd love to know so I can add pieces to my current reel and be better prepared for CTN this November. My reel is on the link below in case you…
Are you looking for concept artists,
animators, 3D artists who can help you bring your ideas to life? OPC is an outsource studio with over 80-artist that specializes in game art production! We have over 20 years of experience in the
industry, and have produced many triple-A games such as Monster Hunter, Bloodborne,
Dark…
I made a fluid animation that is 50 frames long at 24 frames per second and I'm happy with the results. The only problem is that I need this to go at 60 frames per second, and I want the same animation. If I just raise the playback to 60 fps the animation looks totally different. Here's a still from about halfway at 24…
Hello everyone, I have a bit of an annoyance when animating, I can't see what happens when I move the body of a character with IK arms/legs. Basically what happens is that my bone hierarchy is not updated properly in the viewport when connected to an IK handle. If I key it and scroll the time slider it works, but not when…
This is a quick job for anybody interested. Here's what we'll need: 5 animations.1) Idle loop2) Idle to grab3) Grab to idle (let go)4) Idle to point with one finger5) Point to idle If not too hard:1) clap2) thumbs up3) high five4) fist If possible, share animations between all hands (all 3 types, both left and right), that…
**What I am looking for:** My request is for one that can create a rigged 'prop' model of one or two clothing outfits. I am lead to believe this is a more technical job. I plan on using the outfits for animation(s) I want to commission or to request the person(s) responding to this this post that answer, the same. **Other…