A few ways to transfer UV's to a skinned mesh original article: Maya - transfer UV’s to a skinned mesh (notion.site (notion users can duplicate for local copy) Description of the problem and manual solution: ArtStation - Transferring UVs AFTER rigging in Maya * Automatic way (plugin) Zoo tools plugin automates this to a…
I don't think it's a "real world" issue anyway it's a pretty unlikely scenario :) though there not a tool on the planet an artist can't break in short order ;)
Blender basics, shows how to use measure tool to measure edge and angle. Happy sharing and I hope this helps. #blender #cgian #b3d Watch here, https://youtu.be/8Nm_iREOIcY