Hello, I am in the process of learning hard surface modelling, I've read superfranky's document (https://drive.google.com/file/d/0B02lElvs8BcvYllmQWpXUGxod3M/view) on the subject, but I'm still lost as to how I should proceed when modelling for baking, I've seen on some class someone make a low poly, tesselate it and just…