Hello everyone! I created an extensive brush pack for Zbrush and other sculpting applications for creating realistic looking terrains. You can get the Brush Pack on Gumroad https://gum.co/URzUY Here are two examples of terrains created in under 5 minutes There are three types of brushes: Peaks which will add to the terrain…
Hi guys, I started modelling an air gun (like in title), this is my first try of low poly modelling in 3Ds Max and will be first time in SP. P.S. Don't laugh I am modelling an air gun, I actually have this one so it was easier for me as I had this in front of my eyes :smiley: STAGE 0: Reference photo. STAGE 1: Low & high…
Hello, We're developing a survival game that is now nearly completely prototyped. We're looking for one environment artist experienced with, or interested in learning how to make modular environments. The systems that are already prototyped include: 01. Player Health 02. Character Movement 03. Team Selection: American /…
Hey everyone! Welcome to the 75th iteration of the Bi-Monthly Environment Art Challenge for the months of November and December 2021! The challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Hi, I'm learning to program UDK (Unreal Engine 3 ) since a year ago, while making a game prototype . Now that the prototype is fairly complete it is time to look for people who work with me in this game, especially modelers , animators and mapmakers . First of all I show a video summary of what I've done. I've been using…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
This is in reply to EQ's post in a way - but I think the game sort of has this 75% quality level that is throughout the game. Character art is 75% of what it could be. Level art is 75% of what it could be. Physics are 75% of what it could be. Audio is 75% of what it could be. Car physics are 75% of what they could be.…
Updated again! Quantz -75% off Section 8 -50% off Mirrors Edge -75% off Evil Genius -75% off Chronicles of Riddick:AODA -33% off Call of Juarez:BIB -30% off The Secret of Monkey Island:SE -75% off