LOL your the best earthquake I def have a lot of folders on my desktop (temporarily) and toolbag names them turntable000, 001 etc for some reason 000 was something else and the 3 renders I needed where 001 002 and 003 oops. I found them now. Sorry about that thanks for convincing me I still was doing something wrong.
Have you tried copy /B file.000 file.001 file.002...... complete_file_name It could just be that the file was split up and you need to use copy to re-join the pieces. Or try winrar if they are a ACE type archive http://rarsoft.com/
Howdy, Welcome to my side of the Hazardous Course Character Class ::] So, yay, I was one of the lucky people who was selected for Haz's make a female character course. I will be documenting what I'll be doing for this course. The Character will be Samus Aran Zero Suit. The rest of the class: Hazardous YBourykina Funky…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
Hey just wanted to share my last project. in short, started this project to improve on faces. took a long time and learned a lot. for a bit more check out the Artstation link. https://www.artstation.com/artwork/3d3abY Some short vids https://cdn-animation.artstation.com/p/video_sources/000/363/391/tbrender-camera-1-001.mp4…
It's not always adding a value of .004 that solves it. With the other meshes it ranges between .001 and .008. With one I had to subtract .02 ! I'm baffled by all this, but having a workaround is still a huge thing for me! Thanks again @Obscura ! :)
001: It's quite a thing, winning the loyalty of a woman like that for nineteen consecutive seasons. 002: Um... yes, sir. 001: She's very fond of me, you know. 002: Yes, sir. 001: I've never seen her like that before. 002: No, sir. 001: She was shaking like a shitting dog. 002: ...Truly.
Hi guys I wanted to show of some Models i have created for the Indie game studio BetaDwarf <br> <br> The game that is being worked on is Forced:Showdown(<a title="Link: http://eternalarenas.com/" href="https://eternalarenas.com/" target="_blank" rel="nofollow">http://eternalarenas.com/</a>)<br> <br> I have learnd so much…
Digging around here's a 2004 WAYWO https://web.archive.org/web/20070329212104/http://boards.polycount.net/showflat.php?Cat=0&Number=82&an=0&page=0 Max plugins 2004 https://web.archive.org/web/20050511085733/http://boards.polycount.net/showflat.php?Cat=0&Number=4518&an=0&page=0 Head SDKs 2004…