Hi, I'm rendering out a turntable, the problem is I'm having alot of flicker on the whole model. I must confess the model itself is very high res. My current options: Render: Resolution 2:1 Anti-aliasing 4x Temporal Lighting: Local Reflections - on Ambient Occlusion - on, Occlusion Strength (12 ) HIgh - Res Shadows - on…
cheers, render/to/texture problem here: i get lots of noise, sometimes even crowds of black pixels in the output when trying to bake from one (identically shaped) lowpoly mesh to another or one uv channel to another. playing around with advanced lighting object properties and supersampling options fixes is to some degree…
Hello, Not sure if this was the proper place for this post. I wasn’t sure where to put it. I’m curious as to what the proper workflow is for rendering realistic eyes (Animal and Human). I’m going to assume it requires a two fold understanding: 1.Anatomy of the Eye 2.Correct Material Assertion(s) Well as you can see I don’t…
i would love an update on this... when i render a picture, and go to bpr passes to get a render out, no matter the background i have on my screen, in the bpr render theres a black background. i know its possible to change this within zbrush. just not how. i would love an update on this...
The Showcase viewer allows you to create beautiful renders with ease. No complicated setup for lightning / post-process required - everything is already setup - simply import your assets and you are ready to go. Utilizing the power of Image Based Lightning and extended Post Process effects it is made easy to tweak the look…
i have updated the renders @Ben Apuna - yeah thinking about it they do ill fix them thanks! @SilentEarth - thanks ill try it up there and see what it looks like :D http://i158.photobucket.com/albums/t92/ddexter2/render6.jpg http://i158.photobucket.com/albums/t92/ddexter2/render5.jpg…
Hey guys, Ive been developing the skin and atmospheric rendering for the game 'The Forest'. This last month, I really needed a new testing art for my research. So I decided to give me a try my self. Here is the result of my first attempt on human modelling. It's not yet finished, but I'm on it. Hope you like. His name is…
Hi guys. i was curious to find out if there is any way to improve resolution quality when rendering an image using GPU. Also in general could you explain why GPU quality is much more poor than rendering using CPU. Thank you very much
Ey there Polycount, its my first upload here so... Hi there world :3 Im uploading a work from class, its a 3d model of the 2nd arc reactor from Iron Man 2, its made whit maya and rendered whit KeyShot.. So... I was looking just for a little bit of non contaminated feedback and every little piece of advice i can get from…