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Flickering / Antialiasing problem when rendering

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Hi,

I'm rendering out a turntable, the problem is I'm having alot of flicker on the whole model. I must confess the model itself is very high res.
My current options:

Render: Resolution 2:1
Anti-aliasing 4x Temporal

Lighting:
Local Reflections - on
Ambient Occlusion - on, Occlusion Strength (12 )
HIgh - Res Shadows - on
Front - Face SHadows - on

Capture - Settings:

Sampling 16x maybe crank it up to 25x?
Transparency off

Thx for help, I'm very short on time till deadline heh :=

/kirped

Replies

  • RobeOmega
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    RobeOmega polycounter lvl 10
    Do you have any pictures you could upload so that we can attempt to solve the issue?
  • EarthQuake
    You could try increasing the resolution, from say 1920x1080 to 3840x2160 and resizing the frames after the fact. Flicking from local reflections tends to be improved when rendering at a higher resolution.

    Some post effects can cause a bit of flicker as well, bloom for instance, and the DOF effect can as well. You can try adjusting the settings for those effects or disabling them to reduce flicker.
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