Handpainting normal directions like that takes no longer than regular painting - all you do is paint in light direction, there's nothing crazy about it ! Of course quickly sculpting the rocks would have worked too. Knowing how to do both is very valuable.
Finished! I admit fully to struggling with the metal textures as I haven't done a lot of that material. Looking forward to getting better. On to the next piece. The goal of this exercise was more handpainting. I only did a diffuse in the attempts to learn how to add value to the piece.
I had a workshop 'handpainted texturing' at school from Mightypea? and as some of you wil notice it's the goblin from mop from his goblin sdk thread the scaffold, the pumkin and the shrooms are my props, the other props are from classmate's texturing is all mine
I think that's handpainted. Usually, no normal map. Mostly just AO and colors. https://www.artstation.com/artist/ybourykina Look her up. More breakdowns here. http://zbrushtuts.com/2016/07/28/top-10-3d-art-and-breakdowns-by-yekaterina-bourykina/
i did a quick dirty paintover, just ignore it if u dont like it :) i think the boots need a little more silhoutte, but nice overall feeling... was it asked already? are you going for a handpainted look? i think that'd fit mighty fine...
@TudorMorris Thank you. Sadly almost everything is faked in the texture its pretty much a "handpainted" texture. Here its just the albedo with no light information at all (albedo as emissive) and the cheap outline. The definitive one is just 3 lights with a little bit of gloss.
Looking good, love the handpainted textures!! But watch out for the hard surface buddy, your brenches are full of thoses... It really affect negatively the perfs of your projects and give you ugly sharp edges everywhere :) Keep it up, with props it ll be a nice piece!
Well to begin with, don't ever use Black or white. They don't exist ! :) Keep in mind that handpaint is about faking volume. if you take a piece of wood stack it with another, the crack in between isn't going to be black, it's going to be SLIGHTLY dark than the original color.
Hi, my name is Alessandro, I am a character and HardSurface artist. I'm looking for a freelance or full time job. I work on the gameindustry from 5 years. Portfolio: https://www.artstation.com/amanzani linkedin: https://www.linkedin.com/in/alessandro-manzani-05179153 Email: ale.manzani@gmail.com
Hi guys! I found an old model of Ashbringer that I was working on in Uni long ago before I dropped it. After fixing it I added it to 3DCoat to handpaint the model. I really really hate UVing in Max so I used 3DCoat instead.