- Switched careers, twice, managing to stay one step a head of outsourcing. - Paid off all debts, feels great to own two cars out right. - Bought a house (hello again debt). - Had a kid. - Made enough that the wife "could" stay home but she likes working and the extra cash is fine by me so she works a few hours on the…
I actually attend a tech school for programming, and they do offer an AA in "Game Design" as well. And it is just a little bit of everything. Quite honestly, I don't think any of the students in that class will ever amount to much with the information that they will cover. 2 year schools generally have 10 week quarters…
I just tried it again, and it worked fine. Here's my exact steps to reproduce. 1. Select the mesh in Mudbox with the "object" tool. 2. File>Export Selection 3. In Maya, load the obj (as opposed to importing it) 4. Make an obvious tweak, like a big head, for example. I also UV mapped it with automatic mapping. Delete…
well, polycount means barely nothing anyway. Same model with different uvs, bones influences, texture size could be very efficient or very heavy. There's so much more constrains than polycount, rules are much more complex than "make character 1000K" some are: hard edges double the vertex count on the seam uvs border double…
Why would you want to create a 16 color image from a 24 or 32 bit one? Usualy, if you want a 16 color texture you paint it that way so you can choose your pallet. If you texture in 32bit color and convert to 16 you end up with a dithered mess, especially on DS size textures. If you convert a 1024 x 1024 texture for example…
I liked it a lot more than I thought I would. Like Dekard, I liked it more than Star Trek. I was able to suspend my disbelief during this one unlike any of Star Trek. The end 1/4 was pretty lame and was even a bit boring, but I still liked it. Of the 7 of us that went last night, only 2 of us liked it. One thing that I…
I am looking for a 3D artist to make a 3D building to use in Unity. The idea is a one room laboratory which is heavily reinforced but not straight up futuristic, perhaps closer to space technology. The room should be unkept and somewhat dirty but still fully functional with lights. Dimensions should be rectangular close to…
The GH3 really is one of the absolute best choices if you're serious about video, despite the smaller sensor size. Panasonic really has the video thing down. M43rds glass can be a little more expensive, but you're going to have to pay a lot for a good UWA lens in any system. Panasonic 7-14/4 is a really, really good lens.…
Hi. I thought of sharing this video with anyone who is NEW TO BLENDER and looking for a method to replicate the GBFVS shading style. For the past 7 years, I've been doing stylized shaders in Blender referencing the GDC 2015 conference from ArcSystem Works, and as an ex-Softimage user, I sought to translate those techniques…
This Yeti was done for the 3DTotal The Coming of the Ice: Abominable Snowman sculpting challenge. The objective was to create my interpretation of an abominable snowman. One of the requirements was to record the progress. Below you will find my youtube videos of said progress. video progress: Part 1: [ame]…