I have created eyes and need two major things 1) blinking animations for the eyes 2) A rig for the eyes to use in Unreal Engine 4 Email: R3ngad33@gmail.com Skype: golbez200 please provide examples of any relevant works you have created and your portfolio here are some examples of the eyes as well as the character model
Hi, my project is inspired a beautiful digital painting where a young elven girl sitting on a tree and so I got the idea to create something similar in Godot engine. Environment will be something of a magical forest with huge trees and a young elven girl Senaya but in a modern/sci-fi? suit. ....so we'll see how it goes :)…
Hi all, Just wanted to update everyone on what's been going on with PlayCanvas engine for the last few months. Our graphics pipeline has taken huge strides. We have a complete PBR workflow in the browser. Simply drag and drop everything to upload, set it all up in our online editor. Here's a great example of what…
Hey All, I'm currently in pre-production with a small team to create a complete conversion on the source engine and i was just curious if anyone could answer a couple of questions i have 1. Whats the bone limit for source models? i know DX9 has a limit of approximately 59 bones in a single mesh. But looking at some of the…
Hi all, So I have a quick question about using Ambient Occlusion maps in Unreal Engine 4. So I plug my Ambient Occlusion map into the Ambient Occlusion node in the Material Editor, however it almost looks like nothing is happening. Do I need to put the Ambient Occlusion map in Photoshop and set the AO map to Multiply on…
is it possible to use the retopo tool in MD to retopologize the cloth and just export it directly to the engine to be used in a game with that topology and uvs that came from marvelous? I do understand that you can't weld the points when you retopoly something in MD but is that gonna cause problems? I've never tested that…
Bluezoo, real-time rendering using Unreal Engine and Alembic pipeline which allows more complicated rigs to be used in real-time, without interfering with the creative vision. Amazing job, Full article here - http://www.animationmagazine.net/shorts/blue-zoo-unleashes-merry-mayhem-in-christmas-short/…
Hi there! I recently created an environment, focusing on a Japanese Shinto gate built near a waterfall. This was based upon concept art created by Jeppe Mygh for ArtStation's Feudal Japan challenge. If you have any feedback or suggestions I'd be happy to hear them, so I can make an even better environment next time! It…
I haven't seen anyone post this yet, and should definitely be shared. This is a great presentation of the tech processes behind the Fox Engine. Their presentations begin about 15 mins or so in (it's an 1:20 long). It's interesting to see how much of the process they describe mirror what we have seen in film, at least in…
What is Rize? Rize is a Free to Play(F2P) First Person Shooter zombie game. A Online Multiplayer team objective based game which consists of competitive and co-operative gameplay. Set in a post-apocalyptic world. The Competitive side of things consists of two survivor factions, The Marines and The Scars, who must battle it…