Hi there! Right now I am hard-coding a piece of code, and I dont know almost anything about mel (but i am trying) The thing is I want this code works for any cam i have selected, right now only work if the camara names that way setAttr "cameraShape1.filmFit" 3; setAttr "cameraShape1.overscan" 1; setAttr…
Coding. Gonna study media computer sience which is basically coding, CG, CAD, design, etc rolled into one with coding beig the focus. JK: Whoa, biotechnology? The field with the most strict NC available (1.2?) ? Been really good in school, eh?
Yes but the thing is I don´t like to code and to do a game I need someone to code and I try to find in the network and can´t find anything that does a course that only does a game it a part only of 3D only do the code
Unreal Engine 4 might be what you're looking for. Most of this can probably be achieved with Blueprints. You'd still need to learn basic coding concepts, but not necessarily how to actually write code as Blueprints are a Visual Method using "Nodes" and "Wires" to create code.
It's because the code is affecting the player, on all the game. You can maybe add a filter in the code to check the name of the map, if you are not on the map you want you call the code, but if you are one the right map you do nothing. I can't help you more because I don't know (yet) how to get the name of the current map…