Hi There, We're at seed stage gaming stdio in Palestine, and we're working on our first title, we're getting really good at coding, and with the tons of assets from Unreal Engine 4 we are planning to create our first endless runner game. We are looking for an awesome artist to help us setup the scene for the game with the…
As it stands now with Quixel 1.8, its very difficult to sync whats being shown in the the 3do previewer vs marmoset, Maya or even a game engine. These are the biggest blockers so far that are keeping us from that goal: 1) We need access to the HDR maps quixel is using. Can we hook up our own HDR maps ( they seem to be…
I use both GPT and Claude. Whenever I run into a problem and one of them starts losing the thread or hallucinating a bit, I make them challenge each other. I'll tell GPT, "Claude said this..." and then I'll do the same in Claude, passing the responses back and forth until they converge on a solution. Surprisingly, this…
How would I be able to produce something like Manhunt (Rockstar Games) executions in Maya and Unreal Engine 4? I'm developing a horror game with a team, I have a low-poly character similar to what you would see in a Playstation One game and I want it to be able to sneak up on enemies and execute them and have…
SVA Games, Inc. San Francisco, CA www.svagamesinc.com SVA Games is looking for two or more programmers to join our team. As of January of this year, we have announced our entry into the toys-to-life console market with our game project, TitanBots: Robot Fighting Champions. TitanBots is the perfect combination of Pokemon,…
Final Screenshots (see post on page 3) (Many of the image-link in this post are broken, have a look at my website for a complete breakdown of the scene) http://oskarselin.com/forest.html (original post) Project Overview Hello fellow polycount users! In this thread I will share my progress on a forest scene I’m currently…
What's going on, fellow devs. I made this short tutorial about how to create LODs in 3ds
Max and Unreal Engine. Additionally, I’m
giving away a game-ready asset which you will find it in the video’s
description. Hope you found this
useful and Happy Merry Christmas. Thanks :) Video: https://youtu.be/ajqbPC8rN54
Hey guys! I would like to share my latest project: An procedural grass generator 100% made in Substance Designer! Here are some shots from Unreal Engine with the generated grass. More shots, GIF's and breakdown can be found on my ArtStation page: https://www.artstation.com/artwork/dO0Jqx Thanks for having a look :)