Hey guys still kind of new to polycount but I am working on my final project for class. I wanted to start this thread so I can ask for feed back when I work on this project and also light a fire under my butt. What I will be doing is creating from some concept drawing I found from the new game Destiny. My work flow will be…
Aloha, I am an amateur texture artist/creative artist, looking for someone to help model one or maybe a couple small assets for my personal project I am doing for fun. This is a link to some pictures that are a part of my project http://dissizithawaii.deviantart.com/gallery/50909668/Arma-III-Retexturing ,It is a legitimate…
Brillstudio VFX has announced its new service StockCG, a Free Project manager, browser and an online assets market tool for autodesk Maya. The system enables visualization user interfaces(UI) to manage your projects files over maya, as well as provide a social-based assets market that is fully integrated in Maya.…
Studio CD Projekt RED - developer of video games based on RPG brand - The Witcher ® and Cyberpunk ® - is looking for ambitious and motivated people to work on two current projects! We are currently looking for talented and passionate people for these positions: Senior Engine Programmer Senior AI Programmer UI Programmer…
Hi everyone, I've worked with my team on an interactive dance performance project featuring real-time 3D graphics and procedural sound controlled by performers using sensors. The project is named FraMESHift: here's some info! https://vimeo.com/53582748 http://projectframeshift.wordpress.com/…
Sony's Project Morpheus Yogscast Kim behind the scenes at Sony to find out more about Project Morpheus, one of the latest developments in virtual reality gaming! www.youtube.com/watch?list=UUY5h3NK0UTilkeOBTMSZZng&v=DKD4swVKY0c#t=283
Here I have a shape inside another with refraction on, would it be possible to project this onto just the cube with the complete lighting or albedo export map? I get a red cube if I use both shapes for the high poly and just the outer for the low Or just the inner cube with weird projection (tried skew fix) and nothing…
The model Epic seem to follow is to use content packs and import them into your project. This is the safest way to approach it since it prevents project specific changes propagating back into other projects and breaking things. Obviously for textures/meshes you can simply store the source png/fbx data outside your unreal…
Just thought I should share A 3D-printing project I have been working on at my internship at Creativetools.se in Sweden. The project is a Modular Castle playset with various types of props and animals. Not all the files has been released as of yet because we are releasing a model a day up until the 24th. Here is link to…
[ QUOTE ] why do you want to fight with something as complex as a morphable human body system since you consider that you still have progress to when it comes modelling experience? [/ QUOTE ] Ah, that's just the trick. This project is by no means a 3D art project: it covers a good number of skills, including graphic…