Girls Aloud and Sugababes cover "Walk This Way" I'd always expected a cover of it to make it's way back into mainstream music, but I was foolish enough to think that they'd only butcher it, not sodomise it too.
[FONT="]My name is Alex and I am the CEO and founder of Darwin Arts, a mobile games studio. We are based in the UK.[/FONT] [FONT="] [/FONT] [FONT="]My background is in investment advisory to corporates and high net worth individuals based in London. Since my MBA from Cambridge, I have been advising clients on…
looks like that 3d.sk has started to shoot using polarized lenses. Today they uploaded this new photoset and it looks very promising, the specularity is almost off. I hope they start to upload more and more. (Sorry for the watermak and the lowres) cheers.
Starboard Games is looking for talented and dedicated Artists to join us on our exciting project, INT. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving environment with mature,…
Hello, I'm currently searching for additional talented and passionate members for our team to finish creating our sci-fi horror game. (Check it out here: https://gamejolt.com/games/devilspunishment/391190) About the game: The game would be a sci-fi survival horror 3D game with FPS (First person shooter) mechanics and an…
@jocose: Glad I could help, yeah stick with Modo I'd hate to see you give up on it just because of the lack of a good smoothing group workflow. @OblastradiusO: I hate to say it but "it depends". In Unreal if you've got a normal mapped organic object (meaning no 90 degree angles) it's usually best to stick to one smoothing…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
https://vimeo.com/142832793 I've finally finished my animation reel and will begin looking for jobs! Here is a link to my website which has some video game animation that I've done for the DotA 2 Workshop. (still need to do that resume!)