Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hello Everyone, my name is Raffaele Grande and this is my first post after long time I had joined this community. Before you start reading, I would like to thank Fausto De Martini, who is the Concept Artist of this mech. As you might already know, he is an amazing artist and he creates super inspiring stuff. This project…
Hey guys, I’ve been wanting to try out 3D scanning for a while, here is my first attempt! It’s actually more like my third attempt, the first two sets of photos I took didn’t work. I tried putting the camera in a fixed position and moving Mr. Gnome around for each shot but the stitch process failed, I think it may have…
First Contact Entertainment - Creators of the PSVR Exclusive Firewall Zero Hour - is expanding! We're looking for multiple levels of environment artists, a lighter, rigger, and engineers and programmers to join us ON-SITE with benefits here in Sunny Santa Monica, California. Since this is primarily an art site, here are…
Solid work! Some stuff about presentation perhaps. I think you should unify the order and manner in which things are presented. I think you are including too much in your presentations. There are dozens of images for a single piece and yet only a few of them are really distinct. Only include the most important and…
In my opinion there is no such thing as "stylized character artists" or "realistic character artists" especially with no experience There should only be "character artist able to deliver great characters no matter what challenge is thrown at him" You've got dudes known for a particular style but usually these guys have 10…
No one can really answer this for you, you kinda need to find out for yourself. The tools have improved quite drastically since last you were involved in the process, and it'd be worth your time to try some of them out, learn them, and try to figure out if it's something you enjoy enough to make the sacrifices necessary to…
I grew up playing way too many video games, watching way too many horror movies, building way too many things out of Legos, and spending way too much time drawing/creating my own comic book characters because I was inspired AF by Marvel collectors cards and comic books. I wasn't necessarily any good at drawing, but I loved…
Hello everyone, been awhile. Before I left for the holidays I posted this image to the critiques thread, and as a WIP to my Artstation page. I got some feedback from some fellow Polycounters, and from friends. (Thanks!) I am currently in the process of going into a more detailed and modern workflow rather than straight-up…
I'd say first off. Ditch the wix site and move over to artstation (not that your layout or anything is bad, but I'd say I prefer art on there more than visiting a wix site). Second, remove the character and the gun at the end. Neither are strong enough to be included in your portfolio (remember portfolio is only as good as…