I have made a normal map just to test and i keep running into the issue of Ndo2 always wanting to convert the normal map i created in Xnormal, which then it reduces the quality of the map. is there any reason why it would be doing this as i have added a picture to show. When i used the legacy versions it would work…
I am trying to turn this cool concept image into an environment in UDK. I intentionally chose a fairly simple scene as I am pretty much starting out and I didn't want too big a bite right now. I'd say I am fairly advanced with Photoshop but pretty much a noobie when it comes to texturing. This is the concept I am turning…
Hey gang, I've been looking but I don't see any info on how to generate an object space map with the Quixel suite. I have a model out of ZBrush that I made a tangent map for but there's an object that's really tiny (a zipper tag) which I'd like to use NDO to detail and DDO to help texture. However, I like to give DDO both…
Hey everyone, Tonight I decided to take a step back and go over a lot of basics again just for fun. This will help me with various aspects of my models and design flow, along with learning some new tools along the way hopefully. My Goal is to at least one night a week, pick a random object and model it from start to finish…
Hi everybody. I have some questions about alpha maps and how to implement them. I'm using Quixel SUITE to create a texture map for my car model. I have it generating an opacity map for the windows and light housings. In dDo legacy, I remember there was an option to save a map as an alpha channel on another map. I can't…
I'm texturing a character and I WAS able to assign materials to my assigned swatches but I can't do that anymore. Also my masks don't even show up on the material list. When I want to add a material I get an error. My other PSD files work fine but not this one. I have PS CC Here take a look…
Hello everyone! I'm a self-educating 2d artist from Russia (I apologize in advance for any errors in english grammar. I'm still studying it :) .In this thread I will be posting my recent works, studies and just sketches.I will be reeeeally glad for your critique and opinion! Feel free to comment and to express your…
Am I the only one who is still suffering with the 'Set Command Missing' when creating a hard surface height map? So far I have uninstalled Quixel cleared the registry then rebooted and installed again. I am still suffering with the same issue. What makes it worse is that the Height map is only being partially created. I am…
Hi everyone, I am currently building a modular kit for my game and ran into a problem with gradient texturing that I do not fully understand yet. My kit consists of many reusable pieces like walls, windows and especially floor tiles. The floor is made out of repeating units, for example 1x1m, 2x2m or 4x4m tiles that are…
This is what I've done so far: [ame] http://www.youtube.com/watch?v=zPmV7v7bOT8[/ame] I've been working on this for a couple months now. The overall theme is scifi/horror, but I want it to be somewhat abstract as well. I'm not looking to repeat the same old themes. I want it to have a futuristic alien look. The models used…