As some of you may have noticed, I have started a patreon page where I plan to make tutorial series of different topics. The first one is already started, and its about hlsl in Unreal Engine. This series is for people who just gets started with the topic. Basic node based material knowledge is enough to join, because we go…
Hallo,I have question regarding triangulated meshes in game engines. Does the Topology/edge flow matter, when modeling assets that wont be deformed?Often times it is possible to get a lower polygon count when the Quads are not simply triangulated. Thanks in advance.
This new rendering engine looks cool and could be a alternative to marmoset. [ame=" https://www.youtube.com/watch?v=k4HIKwdybTU&feature=em-subs_digest"]Element 3D Demonstration - YouTube[/ame]
Current Progress: Original Post: I recently discovered this captivating concept by Taehoon Kang. Beautiful scene. I instantly wanted to create it in Unreal Engine. My goal for this project is to improve my scene creation workflow.
I just accept that NVIDIA is all or nothing. If you try to reverse-engineer their installer you're bound to have random issues like this. Though I do recall a time when they used to have a vastly-simplified driver-only installer, maybe they still have that.
"does that mean Engines you write?" Nooow it makes sense :D Udk, cryengine, Source, Unity, Ogre3d (:poly142:), Hero engine, Wikipedia... ^^ just to contribute. :)
Pantera Entertainment is developing a new gaming/event platform that is generating a lot of industry excitement! We have an immediate need for a 3D Modeler/Level Designer who can help us with a fast approaching event, sponsored by a major industry leader. If you meet the following requirements, and want to join an exciting…
Hey guys, For a uni module I am looking at how muscle systems are used in next gen games. Basically I was woundering if anyone can point me in the right direction as possible ways of getting muscles from max to unreal with the actorx ? Exporting characters into game engines is really a new thing for me:( Thanks
We have 2 positions open for coding/programming assistance for a big upcoming racing game, Band Pride. Requirements: * 1-2 years of experience with Unity or Unreal Engine 4 or 5. * Portfolio (recommended) * Skilled with graphics (preferred) * Skilled with animating cutscenes (optional) * Checkpoints/save file managing…