Hey people I just wanted to quickly post my problems here see if anyone has a solution, I have also posted on crydev forums here http://www.crydev.net/viewtopic.php?f=315&t=104663&p=1201001#p1201001 Waiting for replies, but never hurts to look in 2 places :) So I am attempting to make my own rig (I am using 3ds max biped,…
Well here's the pre-final of the third video I had to do, barring any changes requested from the client and some small personal adjustments I want to make that I'll hopefully be able to squeeze in (make the spline that the cars follow in the intro a bit smoother for the animation, disable the emerging fuels text when the…
Hi guys! I'm finally at my last year of university, hoping to find an internship and a job soon. I'm currently working on the pre-production phase of my final university project, ( which consist to make a game ). I would like to ask you guys if you have some tips to recommend? Any workflow (Agile, Scrum, etc...), software…
https://youtu.be/s4wIxvLLh1M https://syncsketch.com/sketch/3f7a50598b1b/?offlineMode=1#1332381/1366016/f_0 AUDREY II / PERSONAL PROJECT
WIP , I did a playblast for the animation, recently converted to curve from a step blocking stage.
I am open to take note of any feedback that can help me reach a higher level and turn it…
I just didn't like those Quake 3 animations. I know Paul Steed is talented, so it makes me wonder about the tools at the time.....Uhmmmmm, character studio is the devil. You also have to keep in mind editable poly was primitive in Max 2/3 as well. You had to use editable mesh back then. Bones sucked big time in Max…
To change the clothes your character is wearing in-game just change the player model's material. You could perform this action on a button press. Just write a script with a public function, get a player reference, get the player's material renderer component, and then change the material to something else. For the weapon,…
Hello there, I'd like to bring to your attention that akeytsu has recently changed its pricing, and is now free to use. You can learn more about this news here on the official website : https://www.nukeygara.com/blog/news/a-new-page-for-akeytsu Note : as the free version is temporarily the educational one, you need to…
The military story was quite interesting to read tbh. I thought I was reading the beginning of a novel about a war veteran's adventures. As for getting things done. I remember an animator called monty Oum (RIP). He worked hard on his animations and was really good at what he did but he always mentioned he didn't focus too…
edit:... OK I reread again and what I am taking from Valve's comments now is that: They animate their courier on the forward movement distance (so the feet aren't skating). Then they 'motion extract' (ie: delete) the forward movement of the root bone. So the forward movement is all code, just animated for better looking…
The good news is that animations skills
are animation skills not matter what, so the transfer to 3d hopefully
won't be to difficult! I only have time to critique one
animation currently so I'll pick the spell cast animation since it
has some nice potential. You have a nice start. If you're comfortable
with 2d animation you…