I worked for a while making my own art and learning the artist's pipeline because I could never find an artist willing to work with me when I had nothing to show for as a programmer. So I made a gameplay reel of sorts to actually show artists reading this that I'm actually capable as a programmer! Here's the gameplay reel:…
Greetings! We are an Indie team from Colorado US looking for interested artists to help out with a JRPG style game. Rather than going for pixel-art, we're shooting for water-color illustration. If you're interested, we'd be happy to go into more details of our art design and specific needs. We would prefer to work with…
Nerve Software is looking for
talented Artists to work on-site at our Dallas based studio. Currently we have
a position open for a multi-skilled individual with experience in environment
art (prop creation, lighting, environment decoration, and tileable textures). Position
Requirements: · Experience creating Environment…
2D Artist - Lead Picklefeet Games is looking for a skilled remote artist to join our team and lead the art on our latest project. We are an independent PC game studio launched by the designer and programmer responsible for the successful Steam game Adventurer Manager. Join an ambitious studio on a project we are passionate…
Hey all Were a small outsource co-operative who specialise in character art and have worked for plenty of AAA clients. We have also co-operated with many small indie studios across a range of titles and implemented assets into various engines such as Unreal 4, UDK, CryEngine 3 and Unity 4. Additionally, we have expertise…
Typically you'd overlay tiling detail maps in-engine and/or secondary UVs to get things like fabric weave. I'm not a character artist so I don't know if 8 sets is too many, but my gut says it is :lol: You probably want to look into layered materials and detail maps if you're unfamiliar with the concepts. I get that its a…
Im looking for a senior 3d realistic character artist who knows how to use Metahuman Creator, please note I will pay 1000USD+ depends on your portfolio and experience, please DM me here with your portfolio. Thanks
We are looking for a contract cinematic artist to help us out on a project in CryEngine. About Us: metricminds is specialized in the creation of in-engine cutscenes for game developers. We use CryEngine and other engines and work directly with the tools and assets of our clients. Our studio is located in Frankfurt, Germany…
Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Half-Life 2 Modification Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry or are ambitious to do so. We are currently looking for one 3D character artist,…
Hello, I'm currently working on my first portfolio for a job in the gaming industry, any feedback for the models I upload will be greatly appreciated along with any tips on how I should set up my portfolio, Thank you.