For characters I can't see why you'd need to travel - mostly you'd use scans of fabric, metal, and leather. The same sort of thing they do in VFX. But for environments there have been several games where the environments use 3d scans extensively. For a AAA game it's not a big expense to send someone to another country…
Aha. Yeah, I have lots of meshes from various outsourcers, many either collapsed or else with Edit Poly on top of complex stacks including TurboSmooth. I can see how that would make it tougher to reverse-engineer a proper basemesh. Dang. I'll keep testing and share what I learn. This could be a big win for my team, which…
Of course level design, set dressing or building out the environments is creative. I meant more on a per asset basis. Its basically like outsourcing and cleaning up assets. (again this is per asset) Which hey I have no problem with, sometimes I feel modeling gets in the way of building cool worlds as I dont have the props…
good luck finding a number. We do outsourcing for AAA, and some hero characters got weeks/months, and other characters got just days to finish. It really depends a lot what sort of asset, what platform, and what the client wants to spend and what their "it's good enough" threshold is for accepting work as done. Some…
Shortline Studio is a 3D Game Art outsourcing studio founded since 2019 in Indonesia by professionals who have more than 13 years of experience in the industry. We always prioritize on punctuality and on time delivery project with professional quality and affordable rate. We Always Pride Ourselves on the Confidentiality of…
Hi , We're Thinkbox Art Studio, We provide illustrations and concept art outsource service for games, animations, films and etc. We’ll bring you our great ideas and services to fulfill our clients’ needs. We have experience to work with numerous of studios worldwide. Our Service include all 2D illustration Characters,…
Experienced 3D Artist is available for work SKILLS * 15+ exp in the game industry + Art Director * 6 years exp with Unity3D * Skilled in characters * Skilled in low-poly models and hand-painted textures * Skilled in Zbrush and Substance Painter * Works fast and proficient in following pipelines * I'm a co-operative and…
I taught a class a few months ago at the local community college on basic use of UE3 and importing objects. As a demonstration i quickly put this room together using some module peices i created last year for a MOD. And yes, the lighting sucks. I havent touched UE3 or max in over 6 months. Never again will i take a job…
What do you think, can you do outsourcing freelance jobs only as 3d clothing artist (let's call it like that). So you can focus only on clothing for characters. I know there are not job positions like that but just asking because i saw some 3d grooming specialists on artistation, he did some hairs for horizon-zero dawn and…
PolyPort is a 3D asset protection/control platform, we are currently in the development stage but I was hoping to get some feedback from members. - How is 3D data (3Ds Max, Maya files etc) protected in your organization? - Do you consider the security around 3D assets to be an issue? - Is your organization wary of…