Just finished up a small fun learning project around this Tankard. I'm in the process of switching from Maya to Blender and also adding Zbrush + styalized into my work flows. I wanted a project that would cover a lot of bases in Blender to allow me to really dig into the modifier stack but also something that would give me…
I don't know why this is happening, i tried looking for a solution on the internet, but i can't find anything about this. It only happens when i hit "tri-planar projection" As you can the UV as projected onto the 3D model. Thank you for your time.
Hey All, I am curious what some of your workflows might be for having a master project or master materials project that houses materials and textures you use the most. I am wanting to have a Master Project on a separate network that I can just view an pull resources from. I have been searching for some time in other forums…
I Started Working On A Free Project, 29 Models of Free trophies in obj & fbx More Images Can be found here on My behance Page [HTML]https://www.behance.net/gallery/27476205/THE-TROPHY-PROJECT [/HTML] and All the Free 29 Trophy Models Can be downloaded Here, And You Guys Are Free To Use them in Both Your Commercial and…
When ever I project my high res to low res, most of my detail comes out fine, except for some stupid problem areas that I have pointed out in the attachment. I fixed my lowpoly mesh in maya, I have no 5 sided faces, or over lapping verts that I can find. I have tried messing with all the settings in the project all menu in…
Hi all! I'm Dan and I'm going to be posting updates here
about my final major project at Uni. It lasts for 20 weeks and I'm going to create a series of
characters. I've decided to split my time up in to 3 smaller projects to make
it easier to manage. For the first project I'm going to make a Monster Slayer for
The Game…
CLOSED Hey everyone - thanks very much for the interest in the project... however, we have already found someone for this role! We may hang on to some of your names / portfolios for future jobs, though - you all are super talented! Quick Summary: Help NineZyme define an artistic style for a brand new game project - by…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
Hello guys! I start a new project because I wanna learn Facial rig/Skin so nothing ambitious but I'll try to share a full process of my workflow (with timelapses/gifs and wips) I aim a Stylised PBR Render (and/or) a Cell Shading Render Softs I'm planing to use on this project: - Zbrush for Highpoly - Blender for…