I'm available for paid freelance work. I specialize in high/low poly modeling and texturing. Assets and environment pieces, Vehicles, weapons,buildings,props,etc.... Please take a look at my Portfolio : Portfolio And if you have any possibility please contact me :) Email
it's sort of late to make changes I'm suggesting but the walls look like they're made of clay. There are tons of edge loops but tighter loops would make things look harder. I don't see why you're smoothing the objects, you're doubling or tripling the polycount, but for what reason?
We are on a look out for a 3D artist with background/interest in steampunk. We have around ~60 props/buildings that need to be built. Models in FBX format either from Autodesk or Blender exporters. Substance Painter source SSP files for archival and future compatibility. Exported png textures in 2k resolution of the…
I feel like you could work a bit on the modeling and texturing, right now it looks very generic. Like just some primitives stuck together and a random texture ontop. There are really great Tutorials out there on how to create assets like that. Artstation Learning is free btw. if you wanna take a look at that. But i like…
Hi, I'm Dan, a Concept Artist looking for concept work, available to start immediately. I am versatile in my skillset mainly working in photoshop + with the ability to work with 3D if that is required (Zbrush, Maya + I have experience working in UE4 with visual scripting, set dressing & level design.) My…
I'm a artist looking for an programmer/game and 3d / 2d artist with animated developer to team up with,i want to make game like Rune Factory or similar to that of Harvest Moon. But I'm not sure where to start this is my concept art…
[PAID JOB] Hi, I'm looking for a 3dsmax/UE4 artist for an archviz project: - proficient in 3dsmax and able to optimize for real-time (low poly/normal maps). - proficient in UE4 especially in shaders/texturing (substance painter/designer is a plus). - good knowledge of Zbrush is an advantage - able to communicate in English…
Hi guys, I'm looking to gather information on scenes like these below. Basically a water scene which is limited to a volume. It doesn't have to be 3d, but most of them are anyways. So yeah, if you can link to such images I'd be very happy (and I'm sure others love this style as well!)
I'm not sure if this kind of posts is against the rules here, but anyway: I'm looking for a partner who is also a good 3d modeler in order to partner and make projects together. If you're interested in further information, send me a message. It's going to be a 50/50 partnership. I'm totally open for ideas.
I found it on the FIRST PAGE of results on our forum. Honestly, huh? he's looking for a stone tutorial. I typed in "stone tutorial" and clicked search. BAM - found it, first page. Obviously, he didn't look. I don't take offense to asking for help whatsoever - I take offense to people being flat out lazy in their efforts.