Hi there! Hope I can include WIPs of my current pixelart project too. Meanwhile, some sketches from e3 games and my first attempt of a portrait speedpaint with walter white from breaking bad. any feedback appreciated!
So, my girlfriend plans on studying animation in a film school, but she is having problems putting together her portfolio, which, needless to say, is required. What should be included in such a portfolio? Samples of animations? Quick drawings? Concepts? Other stuff?
Hi guys! Here I just finished my work on another game location (actualy, it based on one old game :) ) So I'd like to share my piece of art. Some animation included :) https://youtu.be/lZOKceINDnM model
http://www.planetquake4.net/download.php?op=fileid&lid=2336 I always enjoy these. EDIT: Doh, it cuts off the Q&A session. Gamespy is supposed to be putting up their video of the keynote; hopefully that one has the Q&A included.
3ds Max 2023 includes a glTF Material, you should be using it. This material has controls for Alpha Mode, and mimics glTF rendering, in the Max viewport. https://help.autodesk.com/view/3DSMAX/2023/ENU/?guid=GUID-7ABFB805-1D9F-417E-9C22-704BFDF160FA
I meant that AO is usually done as a separate texture or texture channel. Because you shouldn't see any AO on pixels illuminated by direct sun light for example , only in shades . So it's not included into base color texture usually. Cycles , same as any ray tracer in general doesn't need AO because same effect occurs by…
I'll try and start to be more active with this account and showcase my artwork up on here. This will include the finished piece and Work in progress piece. Feel free to give CC and Feedback Artstation Portfolio Link: https://www.artstation.com/jack_hannah
@lolpoly Yeah, differing sizes are definitely something I'd noticed while designing the helmet. Admittedly, I did want to fall pretty close to the concept, but I also wanted it to lend more towards realism than stylization and was thus using a head and neck under the head armor as a guide. Realistically, they'd probably…
I just revisited your portfolio and if you're going to add to it... It might be good to include a finished male character to demonstrate range. Don't forget to post your progress in the WIP section. :)
Hello community, https://youtu.be/K6Skqi-z7Ug It's my first 3D projects in Synchro Blender to Unity. Till now it was only a process of learning. The real fun including unlimited variations and pleasant actions will come soon