If you're only worrying about the high poly at the moment, I think it's quite good! Maybe try to add a few big sharp bevels and not only sharp 90 degree corners. Also use some real life photos as reference! Using ortographic images will help you for the proportions but it won't help you too much in the longer run, imo. One…
Hello, everyone! I wasn't completely sure where to ask, but I have started to struggle with the topology part, specially in this knife. I know is a really simple knife and that it might seem to subdivide well, still I do know I'm doing some things wrong and there should be a lot of ways to do it better. Also, This might…
I'm looking for a small, four person team to help me design a survival game that is within my limits. This survival game would give players 2 real-life hours to collect, survive, and upgrade their tools and armor, before a final death match showdown. I'm looking for: * A modeler and a texturer. This can be the same person…
I try to explain better what i'd like to do: I use an insert mesh brush in curve mode (stretch and weld mode active), let's say I draw the tracks for a tank. Since these mesh pieces are the same i want them to share uv space on the final uv map. What is the workflow to do that? Probably I can't do it in Zbrush, then maybe…
Hello guys, I'm requesting someone who has experience in these areas to complete my timbersaw set to d2. I made the basic model on maya but I have no experience with animation and texturing (I was learning zbrush until now) and my time is short to finalize this set in time. I will split all profits with all involved in…
Hello, I'm looking for a person who can draw pixel art and UI for a 2D mobile pixel mining game. (Contact me for more info about the game) The game will be launched on Google Play with potential microtransactions and the profit will be shared. (If money is your primary goal, please ignore this post) There aren't any age or…
Hey everyone! I'm the CEO, Lead Game Designer, and Programmer for the new indie game development team Clockwork Co. I have a partner working with me (Secondary Programmer, and Musician) We're looking for a game artist to join us. We have around 4-5 game ideas we're working on. We're focusing on one at a time though. Our…
We're an experienced team of 8 working on our first Free-to-play Mobile game, and we need some help modeling and texturing Hats. Our game is going to be a cartoony real-time multiplayer racing game, and players will be able to purchase Hats and show them off online, similar to TF2. We have some very experienced artists and…
Hey there! My name is Robin. I am looking for an artist who can do the very specific art style as seen above. I want someone who is passionate about game design and who would like to help me make this game a reality. A working prototype exists and a full documentation and plan for the game can be found here:…
I'm looking for ways to use blender3d as some sort of terragen replacement. Basically, I want a way to quickly make a landscape shot of a rocky planet with a different atmospheric density, sun color, etc. Does anyone have good resources on the subject? The reason for this question is that needed some rendered skyboxes and…