TU Dresden Immersive Experience Lab (IXLAB) is seeking student 3D artists (generalists, world modellers, technical artists) to create worlds, creatures and characters for our XR projects. Desirable skills and experience include:* Environment 3D modelling and texturing (e.g Maya, Blender...) * Modelling from the real world…
Hello, my name is Maxwell Spiegel, founder of Atlantis 3D
Studios! Atlantis is an outsource 3D studio with our focus
specializing in 3D Environment Art. Comprised of both in-house and contract
artists from across the gaming industry, our passion is to bring environment
art to life, giving more than just beauty, but a…
Sorry if this is a nooby question, I'm still much of a novice with 3D but I couldn't find an answer on this anywhere. From what I gathered is that this is a really unconventional question but bear with me, I'll try to explain myself. I'm a college student currently doing an intership at a plane repairshop. Part of my…
Yeah, it's exactly what I meant when said that many mother nature materials looks bad when done that way . You deprive them from some very distinctive features like any big cracks for example or some wheel tracks on a road . UDIM is out of question for environment texturing except distant backgrounds maybe . What I wanted…
@another caveman Yes, Breaking the colors down and converting to svg will be the best approach like you suggested. Thanks for the suggestion and thanks for all the help. Btw, I found two mesh callibration softwares on github: Meshroom: https://alicevision.org/ Trimesh: https://github.com/mikedh/trimesh I don't think…
I think Mari would be more compatible with photogrammetry techniques. Only factors for me, a freelancer, that make it at a disadvantage compared to Substance tools would be the the price (although there's a massive 40% sale coming up next week for the full version) , massive data file handling considerations, and need for…
Artstaion: https://www.artstation.com/artwork/4B6a4 The purpose of this project was to render a 3D asset into a photograph I took. The car wasn't a vehicle I modelled rather I downloaded from someone else 'Rex Fu' https://grabcad.com/rex.fu-1 To get the lighting I started with some photogrammetry for the ground and then…
Hi, I am hoping someone here can help me. I am an archaeologist and I have been using
photogrammetry to record prehistoric petroglyphs (ancient carvings in
stone). Can you recommend any 3D enhancement
techniques that might make these faint carving stand out in the 3D model? It doesn’t
matter if the 3D model looks…
Hi everyone, ive been juggling about 5 projects over the last few months, and thought it was time to focus on one and get something finalised. Ive been interested in photoscanning and photogrammetry for a long time, and always dabbled in it, but had never gone through the entire process of getting a scan cleaned up and…
Hi guys, This is the announcement trailer of our project, I am working on.The idea on the project is to be able to explore the many worlds, relax, learn and play that feels real with stunning graphics.Enjoy the trailer. https://www.youtube.com/watch?v=CqcUbYIwgcQ Thanks for watching! Additional info about process: In the…