That's a good point. A character who grew up with a "sissy" name, was perhaps picked on, and decided to become a biker. To add to the discussion of maps, there are plenty. You can't look at it that way. It's like the weapons. There are enough, and they serve their function well. I'm sure they had other weapon ideas...but…
Suffeli: There is slight flaw in your gas cylinder pipe. It has no holes in it. It is great work by the way what you have done all ready. I would be interested to get the 3D model of this to be used in machining few parts for my Airsoft bb gun conversion from AK 47 to RK62 (It was so nice gun to have in military service so…
Too often I just stare at the editor and read forums instead of doing something. Missing some details here and there (maybe some cameras and signs), but it's mostly there. Next thing is to add the big screens up front, maybe a big console for it, too. After that, the lab. Jet_Pilot - Originally I was making a straight…
3D Generalist Visual Purple is looking for a 3D Generalist for full-time
on site work at our San Luis Obispo, California office. This is a staff
position. The ideal candidate would have experience working with the Unreal
Engine 4 and Maya in creating games for use. The successful candidate will work
on a wide range of…
Hi PolyCount, For my University dissertation I am looking at two options for my research subject. My current aim for when I leave is to be an environment/ asset artist so I'm going with a subject that I can benefit me in this area. 1. My first idea for research is looking into Physical Based Shaders and material as they…
UE4 Developer/Programmer Visual Purple is seeking a UE4 Developer/Programmer for full-time on-site
work at our San Luis Obispo, California office for on an unannounced VR FPS.
This is a staff position, and will also entail helping with the company’s
various other game projects. The ideal candidate would have experience…
Im a second year game student at Warwickshire college and i have recently in devoured into creating a character from concept to final finished piece, i have used a mix of traditional art with digital art. The digital art done is my first attempt at; the digital art in hindsight isn't the best and i have decided to invest…
@Bible hashtag offtopic I dont understand why everyone is talking about learning PBR but nobody is talking about learning materials even tho its the far greater effort. What is fundamentally missing and what was never fully required before is real world material knowledge. At the end it comes down to this. Knowing how PBR…
Most thing said are correct, the main point is always: it depends on the engine and the platform. So any fancy tricks could be applied or not. Don't assume anything, if it's important to you just talk with the guy responsible for it. Batching is motivated by two reasons: - GPUs love big work loads, thousands of threads…
BlackDragonStory's reference has got the right general idea. The Frozen characters have a very cheek, bottom face heavy bulbousness to them. It's subtle, but if you draw the basic shapes over the faces, you can see the shape construction. MrCreator, stop sculpting. Drop the reference image in photoshop. Good first shot,…