Greeting, I
hope everyone is having a productive week, I
am a freelance 3d artist specializing in hard-surface and full environment
modeling, with extensive professional experience. You can use this link to view my portfolio: https://www.artstation.com/maxo I
will be sharing more new work in here as a well. If
you’re…
Unless they have a hard plan for features and content the games will entail and they will not budge on wanting to pay per project over a period of time (and you dont want to turn down the project for whatever reason)...... I would always ask for hourly rate. In any game development scenario, the development itself is…
Hey Polycount, Two years ago, I posted here as a 15-year-old asking for advice on how to grow as a 3D artist. Thanks to the great community and the guidance I received, I’ve made a lot of progress since then. Now at 17, I’ve completed several freelance projects and developed strong skills in: * Game-ready asset creation *…
You can add another layer of protection to your system by using Sandboxie. Nice looks like it supports Windows 2000 - Windows 7, 32bit and 64bit, I think it used to be only XP 32bit. I also reccomend Malware Bytes it's simply awesome. Super Anti Spyware is another good anti malware app. It's real time protection will stack…
Hi, We're working on indie project Diesel Fury ( 3d roguelite with open world driving - https://store.steampowered.com/app/3842360/Diesel_Fury_Outgun_The_Universe/ ) We got new model and I'm looking for 3d animator who can rig it and animate it. The character is young girl, attractive ( something like Nier Automata, Wonder…
No Limit Games is looking for additional team members to come and work with us on Vengeance, and possibly other games to follow These are the positions we're looking to fill: - Character Rigging - Character Texturing - Character Animation - Unity Programming - Level Design Character Rigging: These individuals are able to…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal project. The development is completed, but needs upgraded, static 3D models for two wall sets -- a town and a dungeon. The game can be played in either 2D mode or 3D mode, and the 2D artwork is completed, so the 3D art…
Last year, we had the privilege of collaborating with a high-profile client on a survival project. While the client's studio unfortunately shut down, we received permission from the executive producer to showcase the work we contributed, particularly the visual proof-of-concept for the project. Given just one month, our…
I swear I posted this project initially in my sketchbook, but I guess I didn't. Here is my first project I meant to have as a log in my sketchbook. https://polycount.com/discussion/237650/3d-environment#latest
@sachoi I'm not sure if this answers all your questions. The goal of this project is to generate a AAA quality asset. I wanted to model this weapon for a few years so I decided to do so. Once it is done, I plan to add it to my Artstation. My process is to simply load up reference in the viewport of the software that I use,…