Hey Guys! Its been a while I've been busy with work and also my vacation hahaha.... But finally its time to comeback with this project! Thanks for all the critcs, I've been working on your tips and I think the proportions looks better now. Here's where I am with this Lady at the moment: I focused on blocking all the…
These folks have made this tool that can apparently mess with the way image generators interpret specific pieces of art or images that get ran through it. The group behind it consists of well-established names, so it's a trustworthy program. I had found a post listing them at one point, but I'm stuck on my phone for the…
Hey there, I am currently writing my Master's thesis at Hamburg University of Applied Sciences (Germany). As part of the thesis, I have a short survey for all 3D artists out there. The questions are primarily about how artists would choose their type of workflow for a given scenario. It's not complicated, just a few…
Anyone want to pitch in? i've got a turn based strategy game demo I'm working on and all I know how to do is make art. I have two programmers interested, but i'm very much in need of an animator/rigger. Also any coders interested are more than welcome. But right now what I can promise is some cool ff7 style mid poly…
Hey Everyone, I saw this website a few weeks back and thought i might as well post some small stills of the stuff i have been working on. comments and critcism's are welcome from fellow 3d artists and the like. First model is an unfinished model that i am trying to create, yes I know it's dragonballz i know some of you…
Hello everyone ! :) I'm just graduated from 3D studies and my goal is to be character artist for AAA games. Well, my problem is that I'm struggling to reproduce accurate / perfect anatomy. I'm working with Anatomy for sculptors on side and with all refs I can, but it is still difficult for me, since I never practiced any…
Wow thanks for the critiques guys, I will be sure to do those things. I just started working another animation gig, and I am working ALOT, so I will get to this the first chance I get. Probably this weekend. -I really like the colors you did far more then what I have now Konstruck, and the simple texture you put on the…
I have been working on a small simple brick breaker game that goes on forever. As time passes the bricks move down and a new row appears the rate that this happens speeds up over time. If enough time passes or you clear the game of bricks a boss battle triggers. After you beat the boss the level refills with bricks and the…
An absolute monster of an off-road rally high performance twincharged all wheel drive masterpiece fabricated by one of Italy's iconic marques, leaving an indelible impression on those who had witnessed it's racing prowess whilst piloted by equally incredible drivers, way back in the day. Was really supposed to be just a…
These are from a weekend project earlier in the month that I made to try out the #256fes challenge specifications (256 triangles, 256x256 texture, usually a character). I found it really fun to problem solve within such a small budget, and to balance versatility of the trimsheet with geometry efficiency. I posted some…