Hello everyone ! :)
I'm just graduated from 3D studies and my goal is to be character artist for AAA games. Well, my problem is that I'm struggling to reproduce accurate / perfect anatomy. I'm working with Anatomy for sculptors on side and with all refs I can, but it is still difficult for me, since I never practiced any form of art before my studies.
So I came here to get some help from talented and experienced artists in the industry. I'm mainly after critiques and feedback about the anatomy but everything else is also very
appreciated :) As for aesthetic or technical advices. I worked a lot on the arms for now, I'm trying to work piece by piece but I posted the full body and face too.
Thanks in advance guys and have an awesome day 🤟
Replies
If you are just starting then jumping into monsters isn't a great idea. The above figure could be a lot more appealing with a foundation in anatomy. Make expressive standard characters before attempting off beat or exotic ones.
So you'd sugget me to stop and make anatomy studies before ?
I suggest you practice sculpting generic figures, alternating between male and female. Anatomy is one aspect to pay attention to.
Ok, thanks @kanga :) I'm gonna do that