Great progress you got, the lighting is really coming along. Just a few suggestions: The lighting's a bit too symetrical between the two hallways where the face statue is. Even just a slight hue shift, maybe intensity shift too, for the lighting for one of the hallways would help to break up the repeated assets and add…
Some more progress. I'm sort of stuck in a phase of planning modularity while I'm not sure exactly what makes up the side walls? Is it a natural cave or ravine? Are these all giant carved stones? or is it a bunch of tiny runed bricks that were each manually placed? Not sure whats the best combination of mentally cool /…
[ QUOTE ] Yeah well, I was 'satisfied' playing my SNES and Genesis. Did that keep studios making games for it? No. There comes a time when you just gotta say TOO BAD. Things progress. You can either move along with it, or get left behind. [/ QUOTE ] I think there's a pretty big difference between gaming and TV. I totally…
Hi Allan, I'm curious how a great 2d guy like you creating 3d assets! I'm pretty sure you will only face a small problem like technical problem (like the stitched zombie phenomenon lol), once you get a grip at the necessary tools in your 3d package it'll be a smooth progress for you!..then after you be great at both world,…
[ QUOTE ] Ok this is slightly pissing me off. I just placed a bid on a transcoder, the http://www.datapro.net/products/CSV-955A.html IT DOES"NT SUPPORT 480I games.... wtf none of them do. So for PS2, you wont even be able to see teh boot up. You have to boot it on a pc, change the setting to 480p, IF the game supports it,…
Hey everyone this is my first post on polycount and I wanted to share my progress with you guys. I noticed on my portfolio that I don’t have any props or sci-fi style assets, so I wanted to address that. I came across a really cool concept from Natural Selection 2 and wanted to give this one a shot. (Concept is the…
Hello Polycounters! Happy NewYear to you all! 2016! Woot! :D I wish you all a great productive year full of creativity and progress! Do you have any plans or goals you wanna achieve for this new year? Also, had you set objectives for this year that you managed to complete? How about we list all the good stuff we managed to…
Updated: 12/30/15 Hello everyone ~ Winter break is finally here so I can start working on things for myself. I'm a game art student in my senior year, however it's been a rough and slow journey to get the hang of things. I've seen a ton of success stories on this forum and everyone is generally friendly and helpful. Maybe…
So I've been trying to improve my stone sculpting on a stylized level similar to Fanny Vergne and orb and I was curious what it was that I could do to get the surface detail to more closely resemble Fanny's Surface detail on her stones. Mine: Fanny: I like how she stays stylized but also implements some realism, I've found…
Hi! My name's Byron. I'm a game art student from a town called Wollongong, just an hour south of Sydney, Australia. I'm starting to build my portfolio so that I can get a job as an environment artist, so I thought I'd post the progress on that here, maybe get some advice and critique from the great artists here. You can…