Some time ago I made this dust inspired cs go map.it is based on a concept by Julien Georgel. More pictures and the original concept can be found on Artstation: https://www.artstation.com/artwork/2xQnwB
Moon like terrain inspired by planets and satellites out there in our galaxy such as Encelado and also inspired by the game Elite Dangerous. Made with Gaea, rendered with Marmoset Toolbag. ArtStation link: https://www.artstation.com/artwork/3oY5do
Hey all, What are some good books that have a large variety of realistic inspirational environments (e.g. The Art of Assassin's Creed Unity by Paul Davies)? What are some good books for game art in general?
Here's the images we've been inspired by: We're currently wanting to create a throne room long forgotten by civilization and left for nature to reclaim. We might introduce elements inspired by ancient China.
These are some renders from a class project, that I have continued to work on.The inspiration that I was working from is Rune Factory 2, the first floor the the players house. Feedback and texture suggestions are welcome.