Hello I am looking for examples of Unity working in a web browser, I would like to experiment with it over the summer and I am just looking for some inspiration. [FONT="][/FONT] This is Unitys website showcaseing it working. http://unity3d.com/gallery/demos/live-demos Here is one example of the kind of thing I am…
Im getting pretty close to finishing my voxel cone tracing unity plugin, which allows you to have completely dynamic lighting with global illumination. Heres a dumb video showing the effect. Its a bit outdated and the framerate is much lower in the video due to video capture and optimizations I have done since then. [ame="…
Hi. I'm new to Unity and am using it for my current job and need a ton of questions answered. I usually use UDK so some questions may sound like someone coming from that background. I'll search for answers myself the best I can before posting here. First of all Why aren't the materials I am using to paint terrain textures…
Hello everyone ! I've spent the last months doing a shader for Unity that is based on the Dota 2 shading and here is the result on the Unity forum : Game Shaders 1 - Dota 2 You can take a look at the demo I've done using Dota 2 fantastic art, and of course other demos made in collaboration with some great artists. The aim…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
TriCAT is a market leader in virtual 3D learning and working environments, virtual classrooms and academy. We set the standard for technological developments and are constantly working on innovative solutions to make learning and cooperation economical and sustainable. We are now seeking a talented, enthusiastic and…
I've been working on a lot of animations in Maya and am now switching over to doing some more interactive stuff in Unity and I am at the stage where I want a bit more visual control over the content I create. I have to make a decision about what to learn next but I am bit confused about the overlap between Substance…
Hello people. I'm working on a project and I wanna use Unity as my render engine. The simple and straightforward quick render pleases me and I don't have to wait since it's in real time. However, I'm not working on a game, I just wanna make a simple cutscene and it seems I haven't managed to find any tutorials to do so?…
iPhoneGameCreator.com, a Los Angeles game development firm, is looking for a Unity Scene Designer. We have 3d assets made via blender, so the ideal candidate should be experienced working with blender and importing assets and creating beautiful Unity scenes. Please respond with examples of Unity scenes you've helped…
Hi guys! I'm not sure whether or not my normal map baking workflow is synced. I am using 3ds Max 2016 for baking and Unity 5 as my target game engine. Ideally, I just want to make my low poly object a single SG and not care about hard edges and UV splits anymore. As I understand it, the synced tangent basis workflow allows…