I didn't have much time left when I came to the texturing part, so I mostly used Ddo with some editing, tried my best to keep it quite clean though, which is easier then i thought if you use the mask editing settings.
This script acts just like the edge Connect button on an editable poly object, but it will also raise of lower the new vert to keep the overall curvature of the object. So if you connected the edges down the length of a cylinder with the normal connect button, you end up with a new edge loop but the cylinder now has a flat…
I've moved this from General Discussion to Technical Talk. UVW Unwrap modifier is very fragile. The edits you make depend highly on the vertices coming into it from down below. If you do some UV edits, then switch to a lower modifier and change something, there's a high likelihood the Unwrap modifier will throw away all…
Hey everyone, Just wanted to point out that the Steam Summer Sale has arrived and that Modo SE, our Steam edition of Modo is 40% off right now bringing the price down from 150 USD to 90. It's a pretty sweet deal some of you might think is worth checking out. Modo SE on Steam: http://store.steampowered.com/app/244290/
Eh all, So, I'm modeling a large cliff rock (which started as a sub-divided/smoothed cube), and thought a good way to texture it would be to make use of the edit Uvs > Unitze function so I could use a seamless texture.. Problem: ALL the faces are randomly rotated by 90o and I probably have at least 700 faces to make all…
I use the Quixel Suite demo and if i want to edit a layer there comes not the options :( http://www.pic-upload.de/view-26484352/Quixelsuitproblem.png.html [IMG]http://www.polycount.com/forum/<a href="http://www.pic-upload.de/view-26484352/Quixelsuitproblem.png.html"><img src="<a…
I am really hoping that one of you guys/gals will know something about this, So at work I am having to edit some terrain based on an outdated DEM (digital elevation model)/height map and make it look like the new area. I am needing to know if anyone knows of any software that can do this process rather quickly. Thanks guys…
Sticking with the limited edition, it's price is being brought down in line with the regular edition over here. Wanted the Hobbe figure though :/ Bonus content is still an extra dungeon, a legendary weapon, spartan armour and energy sword from halo.
So, ive been working on my uv editing and unwrapping. Ive never been able to get the hang of it and as i suspected i was missing a vital mundane step. Welding. But when i flatten uvs, i start to weld edges, the uv start to deform. Even if i put the edges parralell each other i still gat deformations. Naturally texturing is…
basically, I have this reasonable simple convex editable poly (only 14 tris) that I want to map a bunch of spheres to. The poly is very irregular, so using a spline is not an option. Is there a "create patch from selection" button or something along those lines (since there is a "create spline from selection"? or maybe a…