https://t.co/HespI3LeQ8 I spent the past couple months working on recreating Nightcap from PvZ Heroes in 3D. He's around 11K polys with 2K - 1K textures. The link leads to my post about it on my ArtStation. How did I do?
Watch here - https://youtu.be/nNHsIcW356I?si=IeR9Bb9W4ErvkG2g This is the biggest project I’ve ever done in Blender and I’m pretty chuffed with how it turned out. Designing and building the world was especially fun! I aimed for a fresh take on cyberpunk, imagining society in an advanced—yet not too distant—future. I drew…
Ok one more update before i start pounding out some art and start on the core systems of the game! Art direction: Going for a futuristic western of sorts. Little on the dark and gritty side but definitely want to get bits of character and humor in there too. Think firefly if it was a little more steam punk/ techy. This way…
Hi! I am not sure whether this kind of artwork is welcome here, so I will understand if you delete it, apologies if it isn't. It is my personal work, inspired by Discworld, the Librarian. Modeling and texturing in Zbrush, retopo in 3d coat and rendering in Keyshot.
a lot of learning was to be had this time round- I definitely could have done better if I didn't cut corners where I did lol tried out procreate for texture painting this time! it was janky at times but pretty fun
Hi everyone! I started to study human anatomy and this is my first model - Homelander. Link on Artstation - https://www.artstation.com/artwork/483oRL Feedback is welcome!