All you do is get half-lambert and feed it in as U coord, then get your other value (however you want to select the gradient you want from the stack) and feed it in as the V coord to your ramp look-up. float NdotL = dot ( lightDir, normal ); // Lambert - we'll make it half-lambert when we feed it in as the U coord (i.e.…
Hey guys, As someone who has transitioned into using Blender full time both professionally and for personal work. I have a few nit-picks that I'd like to share and see if anyone can offer some insight as to how to approach them effectively. When switching between selections (Vertex, edge, polygon), they aren't remembered…
B for Bowsette :) Finally found the time to post her If someone wants to know my pipeline and needs help with anything im live on twtich you can join and we can rant about 3d programs and meme a bit twitch.tv/minibabylizard https://www.artstation.com/artwork/gJ2eDE Critique is highly appreciated
Cinematic with a bit unusual story of creation :) https://www.youtube.com/watch?v=PBsz4BjyHRk Many years ago I wanted to make a short cinematic showing life on other planet. But I decided to make my own 3d software, you possibly know as Teya Conceptor (or remember even before as Polybrush..). So now I made this video using…
"My guess the words "physically based" makes people a bit blind and not seeing how wrong the things are. Not believing their own eyes . It's a wrong name for game shaders imo." Well, while I would 100% agree that many *do* take words for granted, nothing about the term "physically based" makes any claim about the result…
I have dabbled in 3d and 2d and seem to get side-tracked, or life throws me off whether its a ridiculous job or whatever. I am finally in a situation where I have more time to create art and can still make ends meet. My question involves me wondering what to do to actually get some experience going. I realize concept art…
no one is going to give you recommend you if you have a mediocre portfolio. if you get hired and cant actually do the job or deliver half baked results, it's going to blow back on the person who gave the recommendation, and 99% of people dont want to take that risk, hence only vouching for people they have directly worked…
Hello everyone my name is Sylvanna and i want to share my wip of a real time character model of Formula 1 Pilot, Max Verstappen, It's not even 10 percent complete, I just wanted to show a little bit of the progress.
Hi, I want to create hair for a 3D character. I am using a IMM Hair Brush I did myself. The problem is when I click on an specific topology line, all curves appears but only the clicked one appears with a low polygon density. I want all the topology lines to have that low polygon density without going clicking one by one.
* [FONT="][/FONT] [FONT="] [/FONT] [FONT="][/FONT][FONT="] [/FONT][FONT="][/FONT] [FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.com[/FONT][FONT="] [/FONT][FONT="][/FONT] [FONT="] Naughty Dog is the developer of critically acclaimed and…