Volume 1 Submitted to the Asset Store! The first in a series of 10 utility shader packs for the Unity Asset Store. These are going to be mostly general-use shaders that can be handy in a pinch or used for a number of common or unorthodox purposes. Price: $10 Volume 1 said: A series of utility shaders including several…
NASA Jet Propulsion Laboratory http://www.jpl.nasa.gov/ The Human Interfaces group at the NASA Jet Propulsion Laboratory is part of the organization that is responsible for the software and operations of our missions including the Curiosity Mars Rover that landed recently. We've managed to combine our love of video games…
Hey Adiko, Thank you for writing to us in such detail, we really appreciate it. We are very sorry to hear about your dissatisfaction of the service. We strongly believe feedback like this is the best way to improve our products and in fact has been a driving force for our development from the very beginning. Firstly we…
[ QUOTE ] hopefully theres some patching love in the future. [/ QUOTE ] Ask and ye shall recieve: [ QUOTE ] Patch/Update We are working on a patch/update for both the PC and Xbox 360. It will address a number of issues that we have found and ones that have been reported to us and confirmed. It is our plan to first release…
I'd like some help from the community, if you have a minute! Could you bake normal maps from these models in the software you're familiar with? * 3ds Max [done] * Maya * Blender * Substance [done] * Toolbag * 3D-Coat * Cinema 4D * Houdini * Modo * Xnormal [done] * Knald * (others?) The intent is to show the baked result in…
I used to be a Max person, but I've touched it maybe once in the past 5 years. I really miss it, but it was clear around the time blender 2.8 released that Max just wasn't getting the love from Autodesk that Maya was, and a vast majority of studios use Maya for their DCC app because it had python support first and it's…
Main differences between 801 and 901 for game art: * 801 doesn't have Mikktspace built in * 801 has the old viewport with less flexible shaders * 801 has no built-in Mikktspace so you can't bake a Mikktspace tangent normal map in Modo; you have to bake world-space and convert it with xNormal * 801 doesn't include…
:) so glad you guys are just as excited as me...Im really proud of the design and quality I am able to develop now, and I know once I start at Blizzard I'm going to drastically improve! Just getting to work; got a few things on my plate For Link -want to address the pants for sure (possibly remodeling as I agree it is very…
Best racing wheel you can get.. Here you go... http://www.fanatec.de/html/index.php?id=250〈= Porsche 911 Turbo S Wheel LIMITED EDITION The Porsche 911 Turbo S wheel is strictly limited to 10.000 units in total. All owners can register in the Porsche 911 Turbo S public registry which will be available in the "911 Wheel…
Hey everyone! There has been some absolutely incredible work and it's been wonderful to see all the progress made across the different concepts. Excellent work everyone, including those who may still be working on their pieces. :) With the month of July comes a new challenge for those interested! Even if you're not…