True, but STL stands for stereolithography which has a requirement of being solid and passing the checks that xView is designed to show. STL check is legacy stuff, but I was just curious to see if they moved on from the Halo 2 Era requirements, hence STL Check. Its crazy how Halo Reach works with quake era tech
I'm doing a project for client that requires me to animate some of their products. They use SolidWorks to produce their models and then I've been exporting them from SS as STL's and importing to 3ds max. However! 3ds max only lets you import one STL at a time! This can become very time consuming when some of their products…
Hi folks! I am looking for somebody to help me create many (probably hundreds) of renders. I have a collection of many STL miniature files my company has created, and an existing Blender scene and material setup for the render. The job consists of importing and resizing the STL files to fit in the scene, assign the…
Add a STL Check modifier above the Editable Poly base, as well as a Edit Poly modifier above the STL Check -> rightlclick Edit Poly modifier -> "Collapse to". Should fix the problem and is easier than deleting and creating faces ;)