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Smoothing groups / faces acting crazy

polycounter lvl 9
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Raider polycounter lvl 9
So i've been working on my lowpoly for a gun and i've just noticed a tonne of the low poly has somehow been screwed up, like the normals have been flipped.. causing black boxes / incorrect smoothing all over the model.

E.g. There's no smoothing groups on any of those faces and look how they're acting, anyone know what the hell i could have done to cause this over multiple DIFFERENT objects? And is there a fix because it'd probably be faster to remodel the whole lpoly rather then go back and fix up all the corrupt faces.

wtf.jpg

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