Brutal - a source engine mod being developed by Surrogate Interactive with dreams of becoming a full retail project -has had it's showcase uploaded to their website for your viewing pleasure. You can watch the video which also includes a director commentary at http://brutal.surrogateinteractive.com/ "We are looking to…
It's that time again where I ask you guys to point out and 'banner worthy' threads happening around Polycount. Or better yet, if you think yours is ready for our rotation please let us know. If you guys are in, post the thread here and why you think it should be in the banner rotation and I'll get it updated. "Uh...…
yes, its your portfolio. spend the extra effort. to expand on this, one of the things that your portfolio showcases is your mentality and mindset. Showcasing a bunch of messy models because you wanted to save time isn't a great idea. I am a HUGE advocate of time management and working smarter not harder but this is a great…
All rights to the S.T.A.L.K.E.R. and X-Ray Engine belong to GSC Game World. Hello. My name is Artem Osadchyi, and I am a Technical Artist. I would like to showcase the developments on the S2UE project that I worked on in early 2023. Additional Information: * Procedural materials created using Substance Designer and…
I don't think the Showcase/banners are necessarily intended to show off all the awesome work that goes on here, one look through 2 or 3 pages of the WAYWO thread is enough for someone to realize that there is a huge amount of exceptional work which deserves to be seen. Not to say that the ones which are currently in there…
Blue Dot: A 3Lateral Showcase of MetaHuman Animator That bar just keeps getting higher! https://www.youtube.com/watch?v=bIGnx2jvrbg https://www.youtube.com/watch?v=0vnuxzne6ic
The Showcase viewer allows you to create beautiful renders with ease. No complicated setup for lightning / post-process required - everything is already setup - simply import your assets and you are ready to go. Utilizing the power of Image Based Lightning and extended Post Process effects it is made easy to tweak the look…
I made a fire material in UDK along with a showcase scene and thought that someone might find it interesting so here it is: [vv]41496883[/vv] There is also a 'behind the scenes' article. I hope you like it! :)