Hi Polycount community! We now accept applications for a Senior UI Artist. Apply here: http://smrtr.io/V6Lz Job Description below: Senior UI Artist [Unannounced Project] (f/m/d) * Berlin, Germany * Full-time Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products…
Hi, I would like some feedback on a project I'm working on based on a concept by https://shenglam.artstation.com/ I'm trying to get to the next level with my props but I need some help to see if I'm getting it right. Thank you in advance!
Hey guys, I'm working now on my first project in unity and I want to share with you my progress. hope to hear from you some Tips that can make it look better. (Concept by dmitriy barbashin in the end of the page).
Hi Teddy, I want ask you, if is possible share with us project files from Markus Pettersson, can be without mesh, I want only learn how he create beautiful skin on his monster. Thank you.
If you still have any problems with spikes in the mesh, try saving a morph target before projecting. Then switch back to the unprojected mesh in the morph target menu and paint back in the projection with the morph brush.
Hi, everyone. I am looking team that making game on UE4 project, preferably some stylized setting Portofio: https://www.artstation.com/artist/olmax3d mail: olmax3d@gmail.com skype: olmaxandolmax
Thanks, Lewis! It's gonna be awhile but I am passionate about this project. I'm not going to post much Because there is a lot I'd like to keep private in this project.
I am working on my senior project that is a year away, but I thought I'd get some feedback early so I can make the necessary changes. The game takes place in the Scottish Highlands. It is very early still for a lot of the graphics, but know it will have more ruined castles and interesting landscape details and villages.…
In Substance Painter I could choose a stencil for my brush tool. And I could use Projection tool. They seem to do the same thing to me. What's the difference between them?
LOOKING FOR: 3D CHARACTER SCULPTOR + 3D WEAPON SCULPTOR For my graduation project I am designing an original character for the game ‘League of Legends’. The focus of my project is to create a concept with a clear vision for a character that could hypothetically be used by a larger team to develop the design even further.…