Thank you for your feedback. As I said, although this particular scene is for test lighting, I can keep this in mind when making the actual levels for the game. There are some volumetric lights going on the window, but yeah, I can make it more obvious. Right now I am having some problems with the lights in Unity, but once…
Hello, I'm creating this post to gather information on 2D Mobile development. I'm in the process of creating my first mobile app game and I wanted to see if there are any differences from creating sprites in Photoshop or illustrator. I want to go for a Clean look something like Castle crasher but still have that pixel look…
By rrxiii at 2012-07-27 This is going to be the main hub for an educational game that a friend and I are working on. But it's basically my first finished environment, and I know it could be better, but lack the experience to identify areas that can be improved. It's supposed to be clean, but I can't help feeling that some…
✂️ Texture Tools 📐 Speed up and simplify your texture editing At Tuatara, we are working a new tool to speed up and simplify the process of texture editing! Most of the tasks artists do daily don’t require to open an external editor like Photoshop and could be done in one click . Our goal is to ease this process.…
Hello! I am currently creating endless runner type of game with few twists. Game is somewhat done art wise but programming part needs fixing. I have all the script examples and links to info of what sort of game play i want. I would say solid 30% of scripting is done. I would kindly ask some professional to help me out…
I need something like this: https://public.3.basecamp.com/p/8g988uvoRLkaWEohztiahgD2 You can ask the illustrator to create the girl at any pose you believe is great to animate. The game will have 7 girls, but first we will make a single paid experiment with your animation. To create the animation, use software…
This is still a WIP so its in previews not general Vaykant is a game based in a Pripyat/Chernobyl hospital. You are a kid exploring with a video camera. Its supposed to be a horror game but right now I only have the scene environment set up with the flashlight, so you're free to look around at the entire first floor which…
The game is a TABS-esq P2P RTS style game, we're going to need models that are simplistic/low-poly for optimization purposes yet still are visually appealing. We're a lax yet highly motivated and ambitious group of developers who are eager to turn our vision into reality, if this seems up your ally then please contact me…
Hey Polycount! I am working on creating some test environments and skies for a Sci-Fi, sort of Borderlands / 50s comic inspired game I am working on with a few friends. Since sky makes up about 50% of what's on screen I want to take some time and make sure it looks nice! I've got some basic animation going too:…
Hi guys, I'm working on a street basketball environment based in a city and need some tips and feedback. I have gotten the basic look that I want in there but would appreciate some help on how to enhance it. Since this is going on mobile I'm quite limited when it comes to shaders but i have some vertex gloss, cubemap…