Thanks.Sempoo it hard to find mtf values for cheap lenses. looks like nobody cares to measure. I took my info from imaging-resource.com before but after it had been sold it all gone from there. There are a few cheap manual lenses around currently . like TTArtisan 23 mm…
It would be nice to be able to key objects back and forth between dynamic and kinematic and they might be working on that. As for keying gravity, you can pick a gravity object and target the gravity force, which is fully keyable in every way. You can't key the global directional value in the MassFX panel, but that's for…
I think there is a problem in "step 2" for naming convenction ... I realised when I started a new proyect in SP. see the image . I ve exported all the FBX pieces (lowpoly pieces) in a temporally file to work with it (in fbx's blender exporting tab) , it is ok... in the step 2 ... you mentioned to separete propiety and…
To the artists who have achieved this. I've been learning Blender on my own for almost two years through paid and free tutorials. This past year, I've landed my first two paid 3D jobs: one related to architecture and the other to music—a 3D object with a real-world shot in a music video. I feel like I'm halfway there,…
I'm not familiar with whatever program you're using, but one approach is to set the objects origin to the grid center (where x and y meet), and then to center the object over to that origin. If it's like Blender 1. Set object's origin to grid center 2. set object to move to origin 3. Transpose/move object in grid snapping…
Things you could do: (1)Select a small object and press z to zoom up close to it (2) If your having the problem of zooming into an object and the zoom! flys past the object everytime you try to zoom into it, you can try this Go to Preference Settings > Viewports > WheelZoom Increment: 0.09(or lower, because it will take…
Hey guys, I'm a new user to ZBrush and have been running into an issue when trying to open up my ZBrush to 3dsMax .obj export. I searched for this particular issue in the rest of the threads, but couldn't find anything, so thought I'd post. Thanks in advance! :) The initial issue was when I imported the .obj the object…
SO I am new to unwrapping and a little confused. I am trying to re-make a TFC map(Rock2) for TF2 and plan on adding custom props, as shown. So I tried unwrapping my first model today and was a bit confused, btw this is the model. So i had little proplems unwrapping the Heavy cutout, but the wooden boards supporting the…
Advice : Keep the "standard" texture in the material Editor as it is. Do not load any image in it. It is and will remain until your scene is finished : the basic grey material applied to any new object you create. Your problem was : - You created the door first I guess. - Applied a planar map - Loaded an image of door in…
Here's a video to better explain what I mean. I can rotate all the objects around local Y axis with manipulator. But I can't do it with bonus tool randomize transform or through channel editor. https://www.youtube.com/watch?v=6BEGczGHqIw