I am currently trying to render a separate shadow pass to use while compositing. I have a colored glass with a transparent colored shadow, however, when I try to use aishadowmatte to isolate those shadows out they appear as black. Does anyone know how I could render a separate shadow layer for transparent shadows? I am…
Since the
Chinese/Lunar New Year is coming, I thought that I’d like to create a piece
which depicted a very old and traditional story about how the Chinese Zodiac
came to be. For those unaware, this is what determines what animal every new
year is centered around. For instance, this year is the “Year of the Dog”, and
last…
Looking for a 3d artist that can make 3d models that I can use in games and comics. The style of the model should be anime cel shaded like the picture below. We provide all the concepts. Message me with your rates and previous work if you are interested!
You get home and assemble your very first Holo Deck. What's the first thing you do with it? Me? Well besides the obvious of having sex with anyone I can think of I'd probably do up a Medievil setting. Or a huge army fight straight from LOTR. I'd be invincible of course and have unlimited arrows. /end…
Hi guys, I need someone who can recreate the resin/acrylic paint look of a miniature. The kind you'd find (in a second hand store) in a tabletop game like Warhammer, etc. Please reach out to me if you have proficiency in this type of work.
Hello guys,I'm a beginner, I'm learning 3ds max, I've modeled a simple object and now I'm in the UV Mapping step. My model has several parts so that together they form the object in question. Fits the UV mapping of each of them separately using the Unwrap UVW modifier. Now that you have all my UV, what is the best practice…