I actually saw a tutorial on double wrapping an ipod with 2 condoms for underwater easy listening.. Who knows why they used two? Or maybe it was a digi cam they wrapped up.. Either way, condoms yea..
Select the polygons on the face that you want to apply blendshapes to, selecting a bit extra outside this area that you won't be editing. Polygons Menu - Edit Mesh > Duplicate Face □ > Settings: Seperate duplicated faces (checked), Offset: 0 Do not move the duplicated faces. Deselect them, then select your full character,…
wow.. skin wrap is da hit! the other tools where nice but capitulated at the given task.. or they needed too much extra work (many separate meshes combined to one object) but skin wrap was fast and doing the job perfectly the fail of the uv-transfer could be due my old max version though thx both of you! and vig.. thx for…
I am curious about how other folks handle modular corners on buildings/structures. I want to wrap a seamless texture around 2 pieces that make up a corner. http://imageshack.us/photo/my-images/543/modularconundrum.jpg/
Hi everyone, I have modeled a vase for a small oriental scene I'm working on that looks something like this: I was wondering is there an easy way to texture the pattern to wrap around the model like that? like some way in zbrush to "roll" the texture across a surface?