Hey All, I want to share a trailer of a game project I've been working on in Unreal since last April. I'm really enjoying working in Unreal and wanted to show you what I've been up to! I hope you like it! https://vimeo.com/152638941 Kamodo Steve: Janitor on Fire Gameplay Trailer from Matthew Board on Vimeo.
I like GA, the people are great, the art is pretty good, but like Justin pointed out the design is a little cluttered and fractured. Stuff that should have been ironed out years ago. * Do they really need an entire sub-forum for GA.org suggestions? (I would post this stuff in the suggestions forum if I thought anyone would…
Hello! I'm a professional environment artist with 8.5 years of experience. I'm open to taking on work in a freelance capacity! A little bit about what you're getting from me: I've been in the games industry for 8.5 years, and worked at several AAA studios, including: * Electronics Arts/Codemasters // EA Sports WRC *…
Low Poly with Materials Sketch Fab: model [Original] Decided yesterday that it would be kind of neat to have a little fire hydrant to sit on my desk. Made a high poly in 9 pieces (Body, caps, 2 pieces for the top to get optimal print orientation for the nuts and bolts, and then 3 plugs, 1 for each cap). Model was done in…
Similar to something like this: I'm presuming it has something to do with the particle effects and using clusters? I'm not really sure how to go about making this type of look in maya as well as animating it to behave like actual fire. The above image was apparently done in C4D but I don't really have the luxury of doing…
My parents played a lot of Earth, Wind and Fire when I was growing up. I grew to appreciate them as I got older. Amazing singer and performer! Also a pioneer of the receding hairline afro. He also starred in one of my favourite videos of all time, an inspiration to VFX artists everywhere! RIP. [youtube]…
Hey guys! We don't post often, but we just wrapped up on a class project we thought y'all might like, especially if any of you are fans of Avatar: The Last Airbender. I present to you: the Assault on the Fire Nation! What do you think? http://www.youtube.com/watch?v=Ds2mwXtAaYY&feature=youtu.be -- Made for the Realistic…
Grabviewport 2.1 2.1 Changes: - Now properly includes alpha masks from Xoliul, 3point shaders and standard material into the Alpha and all other passes - Hides the World Axis icon from the viewport (max 2008 and higher only) - Added directory selection and filename in the UI - Saves settings to ini file and loads them the…
Fire Ferret from the Pro Bending Episodes of Legend of Korra. Not an actual member though. Green belt doesn't mean it's Bolin. I decided to make a character model to practice using programs such as Zbrush and Xnormal, as well as learn how to rig a character proplerly. Workflow Modelled Basemesh in 3dsmax Both created head…
I'd try to push the specular a bit more. On a realistic fire hydrant, the paint is actually very glossy, easier to keep clean. Also, specular light is almost always (I said almost) the color of the light source because its light reflected. Unless you are trying to fake a SSS effect with colored spec, which is definitely…