Similar to something like this:
I'm presuming it has something to do with the particle effects and using clusters? I'm not really sure how to go about making this type of look in maya as well as animating it to behave like actual fire.
The above image was apparently done in C4D but I don't really have the luxury of doing that
Any help is appreciated! I tried googling around but I don't think I googled the right words or something...
Replies
1.
Create a particle System for the main fire (ignore the small sparks first). Set up something like a vortex and let the particles die randomly after a specific time.
2.
Create a blobmesh/particle mesh out of it which will look really ugly .
3.
Use the polygon reduction to create a simple lowpoly mesh with a low resolution.
4.
For the sparks, just repeat the steps 1-3 with other settings. You could also try to overlay different particle systems and create multiple meshes to create a more intense fire.
- simulate fire
- convert it from volume to polygons
- use poly reduce node
Thanks for the tips, I'll be sure to do some googling on this process in maya now!