I like to use the Working Pivot functionality frequently, especially when working in Vertex sub-object mode. Because of this, I wrote a macro script that will set the Working Pivot to the center of the current vertex selection, and assigned a hotkey to it. I select whatever vertex I want to use as the pivot point and press…
Major Update: I think I've nearly finished with this, my final presentation on this is in the morning. Overall I've managed to fix most of the problems I encountered such as the material problems. The fix was achieved by both condensing all of my materials and mat ids into 2. In the code I then setup an array in the same…
3D Environment Artist - all levels needed (Lead, Senior, Mid, Junior) Job Description: As a 3D Environment Artist, your responsibilities will be as follows: - Create awesome real-time environment art assets. We are looking for an efficient and flexible workflow that satisfies game engine budgetary requirements. - A General…
JOB DESCRIPTION: Michael Graves Architecture & Design in Princeton, New Jersey is seeking motivated and talented 3D Visualization Artist (Unreal Game Engine) to join our dynamic internationally acclaimed team at our Princeton headquarters. The candidate will work with our design team to produce conceptual and photo-real 3D…
TECH ARTIST – UNITY Are you a creative and technical self-starter who is passionate about games? We want to meet you! WHAT YOU’LL DO: * Use Photoshop and 3D tools (3DS or Maya) to build, review and edit objects for use in both 2D and 3D games * Proficient with a wide array of tools and plugins. * Integrate and animate UIs…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Senior Modeler to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Senior Character FX Technical Directors to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Designers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to life…
Current: Hi polycount! Loved the detailed WIP or making of threads like the Hazardous course ones on here, and decided to join. Never made a character and am rather inexperienced with 3D in general, so I want to start a thread of my own were I slowly build a character from scratch and learn in the process. I'm going to try…
Hello there, Mountainwheel Games is an indie video game company that is dedicated to developing the most innovative and ground breaking games on the market. It is through the help of talented developers from all over the globe that we are able to bring such a high standard of game playability. We here at Mountainwheel…