https://vimeo.com/158273469 Glad you liked the video! Here it is for anyone else who wants to see, in the video you can see a bit of camera animation, a bit of object animation (Ben's gun, Blair's android and my Helmet were animated directly in TB3), and imported animation content (Karen/Yen's Train and Manuel's Owl).
Depends on the studio. It might be a problem, unless they already have facial animation specialists. More to the point, I can't think of good reasons to NOT study facial animation if you want to have a career as an animator. It's one of the core skills of a well rounded animator, and it should be something animators…
We've a bevy of things for you to check out in this afternoon's post. From animation tech that's a couple of years old and STILL awesome, to Brutal Legend's UI design then ending it off with some music. Near-optimal Character Animation with Continuous Control I understand that this video is 2-3 years old by now but it…
Anyone know if there's a way to get UV animation out of Max and into UE4? I've animated UVs via the 'UVW Map' modifier gizmo, and via offsets in the material itself, but when I import it into UE4 and apply a material the animation doesn't seem to be moving the UVs? I know you can animate UVs directly in the Unreal material…
No it's not. Get that garbage out of your head. Shake it off and stop thinking that. You are asking why don't people take bicycles to the moon. It's not a bad question if you honestly didn't know any better but don't ask the question to confirm what you already think is the answer and then bull headily pursue it as if you…
Hello all! I'm always looking to improve myself as an animator, but often run into a wall when staring at my own animations for too long. Thus! I turn to my fellow animation lovers. Any feedback on good/bads and right/wrongs lazy/impressive suggestions would be great! https://www.artstation.com/artwork/Q6Zgx Thank you in…
Octoshark Studios is currently seeking new team members to add to our ranks. We are a fun and engaging team that has been working on a source mod called Pirates, Vikings, & Knights II. The mod has been downloaded over 600,000 times and has been reviewed by sites like PC Gamer and IGN. If you are looking for an up and…
Hello Polycount! My name is HighSchoolHero, and I am working on an animated movie called "Good Morning, Uprising!" Also commonly codenamed The GMU Project, it's an animated Minecraft film made in Blender and Verse (read on). Well, Verse changes everything. QuelSolaar Verse allows multiple different 3D modeling softwares to…
Location: London, U.K. Role Overview: As a 3d Animator/modeller at Supersolid, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop great game…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for talented and driven Senior Animators to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person…