Thanks Michaelf, that seems to have worked fine. Thanks, Gnoop. I tried that but it caused some issues with texture blurring in the later steps. My workflow ended up looking like this: Photoscan to ZBrush Workflow 1. Export model to .obj (.FBX export with textures works until the end when the textures appear to blur, so I…
Animations We used Dragon Bones to animate inside Flash, but exported the animations to a GPU-friendly set of textures and skeleton files. One of the many advantages of this method is that it allowed us to blend any animation clip with another, with the results displaying at a smooth 60 fps. When preparing the animation…
1.8 Suite don't resolve the problem on mine (PS CS5) ------------------System Information------------------Time of this report: 1/9/2015, 23:24:53 Machine name: CORSAIR Operating System: Windows 8.1 Professionnel 64-bit (6.3, Build 9600) (9600.winblue_r3.140827-1500) Language: French (Regional Setting: French)System…
Please post all your bug reports here. Anything wrong with the forums, we want to know about it. We think you want to be informed about what's going on with the forums. In that spirit, here's a list of all the problems we know about (so far!) with the new forum software. We'll update this list as we find new ones. We are…
Welcome to our 5th monthly unofficial Dota 2 workshop friendly competition This month we decided to go for old guys on the workshop, the ones that received a a good amount of items last year and got almost forgotten after that by the workshop reddit decided for us and here is the FIVE heroes we are going to work this month…
Hey Polycounters, my name is Thomas Beck - some of you know me already from my [Blender Developer Sneak Peek](https://www.youtube.com/channel/UCQB_JPnenWON0sB3QBoGx-Q) series on YouTube 📽, from my tweets on [twitter](https://twitter.com/plasmasolutions) or from my Blender contributions as a Blender core dev (like the…
I have moved on to facial blend shapes, which i have found to be pretty quick and easy to do with the correct tools. By using a combination of ZBrush and it's GoZ feature to Maya, I was able to produce and export the initial 17 facial blend shapes with the click of a button! My process in ZBrush was to create a layer (for…
@almighty_gir and maxivz: Thanks guys :) @Computron : Nope, not yet, my old portfolio was pretty crappy by many standards, so I decided to take a year off, learn some extra stuff like shaders, and improve my work all around before putting up my new work. I'll continue working on the shaders for now to get an Uber-Duper…
Cool beans, we are up to N64, I'm an old Rareware boy from the Golden Eye days so its a number close to my heart :) 1. 24caretgames - opened in the summer of '08. 2. 2D Boy (World of Goo) 3. 2XL Games Phoenix, Arizona USA 2006 4. 343 Studios Kirkland, Washington USA 2009 5. 4A Games Kiev Ukraine 2006 6. ACE Team (Zeno…
Not wanting to flood the thread with a bazillion posts, I've collated the rest of what I felt like saying in one post. It's a big one - Sorry. There were a lot of used games sales for the PC back in the time before tight DRM, when all you had to do is enter a serial number. PC's have always been a bit of a forerunner in…